Take-Two shared a financial report for the last fiscal year, which ended on March 31, 2018. How easy it is to guess, the owners Rockstar Games In general and Grand Theft Auto In particular, they do not at all.

The company’s income for 2018 was 1.79 billion dollars, and profit – 173.5 million. Thus, in 2018 Take-Two I earned about 158 ​​% more than in 2017, when it helped out 67.3 million.

One of the noticeable sources of the welfare of the company is DLC and intra -game currencies. Compared to last year, income from their sale increased by 63 %. If in 2017, trading in additions and virtual money brought Take-Two 26 % of the total income, then in 2018-already 42 %.

Among the financial flagships of the company were NBA 2K17 And 2k18, And also WWE 2K18, WWE Supercard And, of course, Grand Theft Auto v. Pertagers GTA Online They bought GTA dollars almost as willingly as in the fiscal year before last: for the last quarter of 2017, the owners Rockstar Games Earned on Online 99.3 million dollars, and for the same period of 2018-90.9 million.

In addition, during the report to the investors, the company’s bosses reported that the circulation Grand Theft Auto v exceeded 95 million copies. Now the militant holds the title of the most profitable entertainment product in history.

In the coming year Take-Two intends to enrich himself even more significant – given the successes of already released games and the October release Red Dead Redemption 2, The company plans to get 2.5-2.6 billion dollars of income and 180–211 million profit.

On May 17, 2018, the authors of I Hate Running Backwards said what Hotline Miami, Serious Sam, Shadow Warrior and not only do in their game

May 17, 2018 until Monday Fallout 4 became free for all owners of Xbox One

Grand Theft Auto v

Grand Theft Auto Online

The best comments

That is, according to Rockstar, we, baking https://dewacashcasino.co.uk/ slaves, should eat scraps from the royal table of consolers? Yes, I knew that and so. What is the fact that GTA 3/Vice City/San Andreas reached a PC Cut In terms of graphic chips. With the GTA 4, it was even cooler: this game was quite normal in my computer with Windows XP, but on my current laptop, which will be definitely more powerful (however, I have Windows 8 on it.1, because the seed is not supported), she gradually begins to shamelessly lag, or even fall into the desktop, like she does not have enough RAM.
Wonderful!

In 2014, before the fall, it was lucky to collect a good computer by those standards, still lives and pleases in many games, now there is no way to update or take in installments 20+k, so the exit to the PC is important for me, I think I am far from the only one such

They are not very better about consolers, just there are fewer problems, and it seems that they are only put on PC players dick.

Cattle attitude to PC players For the most part), although it is annoyed by the sucking of money online, it is impossible to get there on everything in a legal way or without “sharks”. If you regard a loner, then it is already difficult to call Rockstar professional actual (again, if you take console versions for the original).

Well … But there are no aggressive drivers on PS2, this suggests that AI is worse there than in a PC :))
I would not say that the game was cut straight. Just have your own nuances. On a PC picture as a whole, it is more clearly, due to high resolution. On the contrary, the PS2 is lower (the picture as a whole is some kind of muddy, blurred), and thanks to this, the developers were able to highlight free productivity resources for all sorts of glare and reflections. And I had to cut it on PC, t.To. Rockstar, unlike the technological Crytek, oriented their games on the most average iron configuration so that the game quickly ran on most computers. This is the only way I can explain it.

In general, thanks for the cognitive vidos.

On consoles, they are more likely to buy Shark cards (and very willingly), I am sure at least 2 less income from online on PC, because there are my own “replenish methods”, there are enough files to throw a couple of files into the folder with the game. And so … I myself do not really want to play in 30 fps, but what to do.

Trifle to finish the cow, they sold the game and Remaster count. I think the main goal for them was precisely a remaster for the consoles, and on a PC not to let it out was just rude.

I sincerely wish the adherents of the PC platform to wait for the RDRII port and will join the series, well, at least from the third game, in the end, I want to see at least some other comments from you under the news about the game, except for deep analytics about the profitability, logic and probability of the port)

Yes, I realized what you talked about optimization. Anyway, if we talk about the Rockstarts in general, then I forever lost all respect for them, for I have not seen such a bestial attitude towards players anywhere else. Of course, you can remember EA, but I’m not sure.

You’re welcome. If anything, then on YouTube is full of similar comparisons. Yes, and mods that return the graphic chips of the PS2 versions of GTA Generation 3D in the version on the PC, were also brewed for a long time by fans.

Midnight Club 3 had a risk of getting lost among other car races, there is enough for a PC of this good. Although he chased the port of the second part, the game was quite delayed.
LCS and VCS-well, I don’t know, in my opinion, they would look as strange as Deus Ex: The Fall on a PC. I NEVER ASKED FOR THIS Edition

I also watched this video of Gufovsky. And even tried to play the game itself (though it was in 2014). She worked unstable: there were bugs, friezes, departures (I didn’t have similar problems with DXHR) … And judging by my impressions about the fact that I managed to play it, then the game turned out to be very fresh and, it turns out, very lazily made.

Online projects on PC bring loot. And not small. Certainly makes sense to deal with the port. This is if a purely single game, then maybe they would not have released. You just watch online GTA 5 in Steam, there are stable thousands of 60.
Yes, and if the protection is cut off such. so that at least a couple of weeks to last, then for a PC sales will also be.

And barely working PSN in addition. And well, if only a party or Achivka does not work, someone does not have an authorization license, so the castles and hang.

All the main hits Rockstar sooner or later reached the PC.
GTA, Manhunt, Bully will not let you lie.
The PC still shows itself very well, so if the RDR2 has a multiplayer with some kind of monetization, then ignoring the PC will be fraught with a missing profit. And in my opinion Rockstar has long been aware that RDR is waiting for PC as a PC second coming.

Yes, this is true, only the GTA 3/Vice City/San Andreas came out to be cut in terms of graphics, and GTA 4 had a disgusting technical component.

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