Hello Stopgame! Today I suggest you go with me in the era of unfulfilled hopes and unjustified expectations. When Neksten was on the verge of photorealism, promises of operating system developers promised unprecedented stability of work, and from each poster we were shouted by the slogan “2 nuclei, 2 gigs!".

Today, we will go in the period of time when the phrase of the gamer “eh, if I had a free thousand dollars” was especially relevant, but the presence of this thousand would only partly help. We are waiting for an action from the first person for decades, which has become a bunchmark, roofing felts. We are waiting for epoch -making projects and measure genres, hot processors and double video subsystems. We are waiting for one of the most failed operating systems from Microsoft. Today we will analyze the Windows Vista era, and try to answer the question – why was everything so bad.

So, a retrospective: in the yard autumn 2006, Mycrosoft tired of riveting tons of patch for Windows XP with the whole staff, and wants to release a new OS. The Longhorn project has been in the development of a limited staff of employees for several years, and is still far from completion. At some point, the leadership begins a fire on financial grounds, and on top comes an instruction to give birth to a new OS as soon as possible. The Longhorn is considered impractical to finish the overgrown with tons of non -working lines of the Longhorn code, and make a restart to develop.

Longhorn in all its glory. We did not see this axis.

Longhorn in all its glory. We did not see this axis.

Thus, the blind and released in a hurry Windows Vista is born. Vendors begin to prefer it to all produced calculators, which, together with technological progress, have not yet managed to grow to a new generation of operating systems. Naturally, everything goes along the beard, and completely non -viable laptops are born to the victims of marketers who had to work out to work out the distribution of Mycrosoft. A conditional laptop on Selerona with a gigabyte of RAM and some kind of vision gives all its resources exclusively to the operating system, causing brakes in the work of the Word and the combustion of users.

Vista came out heavy, non -optimized, but very beautiful. Despite the mass of innovations related to the safety of the final user, breakthrough for design window windows, and a billion of minor improvements of the interface, the axis gained extremely bad fame. From the part, the Microsoft released the whistle insufficiently optimized in this. However, the users themselves who put it on calculators are completely unexplored for such gravity are also to blame for the same. The situation turned out to be difficult, but at the end of the life cycle, through dozens of patch and services, the speed of Vista pulled up to the level of their beloved by many, published in 2009, Windows 7.

On the Iron Front, too, everything was not pier. With the might and main, transitions to new standards and new development vectors were carried out. The market moved from the IDE standard for data drives to a new high-speed SATA, the graphics migrated from AGP to the now widespread PCI-Express. Everywhere, notes of multi -passness with multi -core, due to the impossibility and ineffectiveness of the stupid, to increase the megagers and further, began to fragrant. Intel fought with herself, trying to set her Roster of nuclei and architecture. AMD actively pulled ahead with its “folk” Athlon64, Nvidia swayed the corpse of a long -forgotten SLI technology in her bins, which was obtained from her previously bought 3DFX. ATI did not lag behind, and in contrast preparing to release its graphic solutions under the brand brand Crossfire. There was a smell of change everywhere, and not all of them passed smoothly.

4 ATI Radeon HD 3850 in the Crossfirex configuration, and 3 GeForce 8800 Ultra, operating in 3-Way Sli mode

4 ATI Radeon HD 3850 in the Crossfirex configuration, and 3 GeForce 8800 Ultra, operating in 3-Way Sli mode

As regards games, we have a holiday of incredible graphene here, along with a good optimization. Back in 2005, Valve knocked out the door to Neksten, showing everyone something incredible to her technoderma Half -life 2: Lost Coast, thereby outlining the 3d graphics development path for the coming years.

Half Life 2: Lost Coast in all its glory

Half Life 2: Lost Coast in all its glory

Other developers have seen enough of all this riot of reflections, multi -stage smoothing and other HDR, begin to release such monsters as Crysis, Far Cry 2 and S.t.a.L.K.E.r.. Less ambitious in matters of graphs, but no less legendary titles stop somewhere between the faces of “horse system requirements” and “disgusting optimization”: Dead Space, Dragon Age, Call of Duty 4, Witcher, Bioshock, Mass Effect. There were many developers to the nomination "Optimization of the era", but we will separately note the very (or, no longer the most?) the funny version of GTA – 4. If in Google, drive the “best games of 200*” from 2006 to 2009 – namely, this time of relevance of Windows Vista, then it seems that it was in these wild times that everything that is so expensive and our memory of publishers has come out today. No wonder every second game of those lists has already been renovated, and they offered to buy us for the second time.

Stop "hear, buy"

Stop "hear, buy"

Stop "hear, buy"

Stop "hear, buy"

The retrospective is over, and now I suggest us a little to fantasize: back to the phrase “Eh, if I had an extra thousand”. Suppose that three of the four years of relevance of Vista you spent the drooling on the pages (also paper) game magazines, looking at the incredible beauty screenshots, simultaneously earning money on a good, strong, confident laptop. And now, the hour X came. The end of 2008. You go to an abstract electromeus with your hard-earned thousand, and ask the consultant to tell you something universal-what will be and films on the fresh format of Blue-Ray media, and that the video card would be powerful, and that it would be generally “full minced meat”. The consultant helpfully leads you to a closed window and shows an incredible size of a ripe from an eminent manufacturer, stuffed generally to everything that could only be thought about. You were defeated by the onset of design, monolithic structure and the size of the FullHD screen. Congratulations, you have become the owner of a premium laptop Hewlett-Packard HDX 18 with built-in everyone, including Windows Vista. Wow, let’s play!

He is https://jojovacasino.co.uk/ just huge

He is just huge

He is just huge

He is just huge

The first thing we pay attention to is completely monstrous dimensions. Even now find a laptop with a screen of screen 18.5 inches – the task is not from the lungs. Further, from an uncharacteristic of time, no iron, nor common sense – we see the resolution of the screen 1920: 1080. In consumer devices, this permit will be tired in 5 years, and then, only in expensive modifications. Double disk subsystem, two slots for RAM, two cores of the central processor, tv-tuner, telly remote control.

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

A few details and dismemberment of our Hugulite

The only thing that is not enough for maximum minced meat is two video cards. But whether a simple user knows about the existence of such solutions who just wanted to play modern toys, and bought a non -cheap thing at all? Probably guessed. Perhaps he even guessed about the cost of such laptops, and decided to stop at this. “It is not cheap, and with a good video card – everything should fly!" – but no. In order to lose the most monstrous titles, it was not enough time to have just a powerful video card. It was necessary to spend 2-3 costs of this laptop on a top configuration of some Toshiba Qosmio X300, where these video cards will be two. Or three.

A little technical characteristics

A little technical characteristics

A little technical characteristics

Well, okay, let’s start practical assessment. How much it was a successful purchase at that time? I spilled all those tops of the games for 4 years of relevance of Vista, and was about to drive to a sorcerer with Folych and rubber, as my provider decided to arrange a full authenticity session for me in 2008 – the Internet laid down for the whole weekend. So, I had to test only those games that I had in stock. Let’s start with the main one: But Can it Run Crysis?

On the left maximums, on the right playable lou settings

On the left maximums, on the right playable lou settings

Since I launched Cruisis with smoothing, of course, I could not take screenshots on the device. I had to take advantage of the idiotic method of photographs of the screen, but even here the differences in the maximum settings from playable are quite obvious. I call the conditional 30 frames per second, which I subjectively define on a subjective eye. Not subjective, Kruzis went without frizes and brakes on a mix of low and tributary settings with a resolution of 1280: 720. If I were the buyer, my combustion would be visible from space.

How Cruisis goes on maximum speeds

Cruisis on Low in a playable form

Let me remind you that we have times of general uncertainty, pronounced on the graph below. The fact is that during the development of the first cruise it was still not clear which steppe of development would go engineers of the processor structure- whether the gigaigerz race would develop further, or the departure of multi-passing will begin. Cryengine developers (like many others) relied on gigaigers, and for this reason their game (and not only them, most of that period) was able to normally load only one core of the central processor. So if you have at least Core2quad, at least anything else, Best of all, Cruisis went to wild single -core processors Pentium 4 Extreme Edition with frequencies of 4+GHz.

Dead Space, on the contrary, shows the miracles of the smoothness and stability of Framreate at maximum settings and in native resolution

Dead Space, on the contrary, shows the miracles of the smoothness and stability of Framreate at maximum settings and in native resolution

Dragon Age with maximum settings on the left, and playable medium in 1280: 720 on the right

Dragon Age with maximum settings on the left, and playable medium in 1280: 720 on the right

Maximum (left) and playable medium-ny (right) stalker. But people still put people on top of fashion (sic!)

Maximum (left) and playable medium-ny (right) stalker. But people still put people on top of fashion (sic!)

Maximum (left) and playable medium (right) TES4 Oblivion settings. Fortunately, in Fullhad

Maximum (left) and playable medium (right) TES4 Oblivion settings. Fortunately, in Fullhad

Miracles of optimization this time were shown by the guys from the CDPR in the first witcher. The maximum game works well in National Fullhad

Naturally, both episodes of the second halva work on maximums in Fullhad is fine – just not to overdo it with smoothing

Naturally, both episodes of the second halva work on maximums in Fullhad is fine – just not to overdo it with smoothing

Naturally, both episodes of the second halva work on maximums in Fullhad is fine – just not to overdo it with smoothing

And they continue our holiday with good optimization by SW Empire At War, Race Driver: Grid, Supreme Commander: Forged Alliance, X3: Terran Conflict. These games work wonderful and on a weaker gland, but then they showed themselves perfectly in the native resolution of the screen

And they continue our holiday with good optimization by SW Empire At War, Race Driver: Grid, Supreme Commander: Forged Alliance, X3: Terran Conflict. These games work wonderful and on a weaker gland, but then they showed themselves perfectly in the native resolution of the screen

And they continue our holiday with good optimization by SW Empire At War, Race Driver: Grid, Supreme Commander: Forged Alliance, X3: Terran Conflict. These games work wonderful and on a weaker gland, but then they showed themselves perfectly in the native resolution of the screen

And they continue our holiday with good optimization by SW Empire At War, Race Driver: Grid, Supreme Commander: Forged Alliance, X3: Terran Conflict. These games work wonderful and on a weaker gland, but then they showed themselves perfectly in the native resolution of the screen

And they continue our holiday with good optimization by SW Empire At War, Race Driver: Grid, Supreme Commander: Forged Alliance, X3: Terran Conflict. These games work wonderful and on a weaker gland, but then they showed themselves perfectly in the native resolution of the screen

So what do we have in the dry remnant? If I were the same buyer, who at the end of the era of uncertainty and the lagodrome bought this laptop for such money, I would be upset. Strongly and for a long time. Then, of course, I would have gotten used to. Would reduce permissions, lower tinctures. And still, I would go through games that will subsequently become loved. But somewhere in the depths of me the thought would have arisen that I was deceived. He deceived that consultant of an electrieval purposes from selfish purposes to sell an expensive non -excitement, deceived the marketers by making an incredibly beautiful and pleasant design of the device, and saving on the video subsystem. She deceived Microsoft, releasing her undercooked OS on the market, which overshadowed an indecent amount of computing resources of my iron. The developers of all these incredibly beautiful games at their time were deceived, forgetting me, the final consumer, to tell me about the need to buy a laptop not a thousand, but for 2-3. It seemed that now it would be possible to launch anything. It seemed.

Returning in 2021, I consider this laptop as an ideal representative of that time. He is simultaneously incredible and disappointing. He is very controversial. If you look at it from the point of view of technology in it buried – an excellent thing and a good shelf exhibit. It was convenient to work on it at the current time, it is always cold, because of a huge cooler it is rarely heard in everyday tasks. Cool fitting! However, it is very difficult to use it now for a retrogome. This is an iron of the transitional era from x86 to 64 bits. I have long brought a simple rule for myself: the best laptop of a certain generation is a next generation laptop. That is why for my games of Pentium 3, the Pentium M laptop is responsible, and for Core2Duo – a laptop with i7. The same exhibit will not be able to use the relevance of Windows XP for games. He will be too crowded there, and the games of that period who are able to issue a picture at 16: 9 can be counted on the fingers. So it turns out that this exhibit settles on the shelf, and it will only occasionally turn on to touch glossy plastic, admire the reflection of the case, and listen to the sound of the acoustic system, deep by the standards of laptops. To the soon!

If there is a desire to observe my pieces of iron, then I ask for my telegram.

The best comments

There was also the same laptop and the impressions are similar to yours (((now it is lying in the same closet with a DVD player and video material.

Also in 2008 in December I bought a BenQ 13 laptop with a seeron 1.8/1GB RAM/Intel HD3850 (I could be wrong). I bought for a huge amount for me (18 thousand, or something, when I had 15 in the hospital before I have 15). I bought before a trip to the shift in Tyumen (the computer was normal at home, but it took a toy for 6 months so that there was something to do in my free time), the store had bark, but they were 2-3 times more expensive. So: there was a whist! And the games lag at the godless. What I did first? That’s right, the hard drive formed, got rid of Vista and installed his favorite Windows XP, in which he immediately turned off the services, the restoration of the system, etc.D. Games began to work better. I immediately felt the difference in FPS, specially tried for example Tomb Raider Anniversary at Vista/XP. After that, many colleagues demolished the whistle from their fresh bought laptops, and installed XP, not a single one remained unhappy.

In general, I personally did not immediately ask. I tried it from the moment of insiders many times, not. Either problems with drivers, then not installed, departures, bugs and lags. Beautiful, but glitter. And Zhor of Memory. And wounds, including in games. Many probably, like I missed the whist. With "XP" moved to 7.

Tell us what the impressions of him in the current time were in your case?

So, if you had at least Core2quad, at least anything else, Cruisis went to the wild single -core processors Pentium 4 Extreme Edition with frequencies of 4+GHz.

Here is an interesting moment. As far as I remember, Conroe (and even more so Penryn) shows a noticeable better performance on the core than Prescott. That is, he does not need such a high frequency to confidently compete with the stump. In addition, Crysis, although he does not know how to (or could) fully parallel the load, but still somehow used the rest of the nuclei and streams. But, whatever one may say, 2 full -fledged nuclei are cooler than one core with ht. So, it would be interesting to compare here, but, I think, even without overclocking, the "mediocre" C2Ds were given (or at least did not give in) would be extremely stumped in corn even without overclocking. And it was possible to accelerate much easier (although many laptings are deprived of as a class). Another thing is that corn then knew how to squeeze everything out and from everything. So he had little “medium” modern processors and video cards to walk around.

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